> For the complete documentation index, see [llms.txt](https://docs.alpha-scripts.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.alpha-scripts.net/documentation/scripts/alpha-craftingv3.md).

# alpha-CraftingV3

Build the crafting economy your server actually wants — stations on the map, recipes with real material costs, job-gated items, and experience that rewards the grind.

> 🛒 Get it on the store: [alpha-CraftingV3](https://store.alpha-scripts.net/scripts/crafting-v3)

### 🎉 Overview

**alpha-CraftingV3** is a crafting framework rather than a fixed feature. You place crafting stations anywhere on the map, decide which jobs may use each one, and define items with their own material requirements, categories and job gates. Players work through categorised menus, spend materials, and earn experience that improves their success rate over time. Everything is defined in config, so no two servers have to craft the same things the same way.

### ✨ Features

* 🏭 **Crafting Stations** — Place stations anywhere, each with its own map blip, target zone and job restrictions
* 🛠️ **Recipe System** — Items define their own material requirements, so crafting costs whatever your economy needs it to
* 👷 **Job Gating** — Restrict items and whole stations to specific jobs and grades
* 📋 **Categorised Menus** — Group recipes into menu categories rather than one flat list
* 🎮 **Experience System** — Players level up as they craft
* 🎲 **Success Rate System** — Crafting can fail, and experience makes it fail less
* 🗄️ **Framework SQL** — Ships SQL per framework; import the one that matches your server
* 🎯 **Interaction Type** — Target system or keybinds
* 📱 **Discord Logging** — Webhook logging for crafting activity
