> For the complete documentation index, see [llms.txt](https://docs.alpha-scripts.net/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.alpha-scripts.net/documentation/scripts/alpha-oildrum.md).

# alpha-OilDrum

Pour oil from the drum in your vehicle to leave a slick across the road and send whoever is chasing you spinning.

> 🛒 Get it on the store: [alpha-OilDrum](https://store.alpha-scripts.net/scripts/oil-drum)

### 🎉 Overview

**alpha-OilDrum** lets players buy an oil drum from a vendor ped, prepare it in two stages, and then lay a slick of oil behind their vehicle while driving. Any vehicle that crosses the slick loses traction and control, making it a pursuit-breaker for roleplay servers. Police can be alerted when a drum is purchased, and authorised jobs can remove an installed drum from a vehicle. Every step is logged to Discord.

### ✨ Features

* 🛢️ **Vendor Purchase** — Buy a drum from a ped at a configurable location (default: the docks), at a configurable price
* 🚨 **Police Alert** — A configurable chance that police are notified when a drum is bought
* 🔧 **Two-Stage Preparation** — Drill the drum with a `screwdriverset`, then fit an `electronickit`; both take time and play realistic animations
* 💧 **Hold-to-Pour** — Hold a key while driving to spill oil behind the vehicle
* 🌀 **Traction Loss** — Vehicles crossing the slick lose grip and control; slicks clear themselves after a configurable time
* 🚫 **Vehicle Restrictions** — Model and class blacklists decide what can carry a drum
* 🧹 **Removal System** — Authorised jobs remove a drum with the right tools and job grade
* 🎯 **Interaction Type** — Target system or keybinds, and keybinds can be disabled entirely
* 📱 **Discord Logging** — Per-event webhook logging with configurable colours and vehicle images
